Prior admission to the training the candidates will have an in-person interview. Scholarship is available for the candidates with proficiency who will take-up the scholarship test conducted by Stage Unreal.
Upon training completion , The students will be certified, chosen talents will be rewarded with an opportunity to work in live projects of Stage Unreal Virtual Production team.
Under the guidance of the professionals the learners will be assigned to direct their own short film or animated movie either as a team or as an individual via virtual production facilities and equipment available in the institution which will be assessed. Any added expenses (scripting & casting) will be borne by the students themselves.






































































Having trained under industry veterans Manoj Paramhamsa and Srinivas Mohan for the past five years, she has built a strong foundation in all major facets of virtual production including Previz pipelines, real-time compositing, LED-volume workflows, and on-set virtual cinematography. Her ability to bridge color, VFX, and production enables her to craft seamless visual storytelling across both virtual and physical environments. With an additional three years of experience as a DI Colorist, with credits such as Minmini, Sillu Karupatti, and Auto Shankar, she brings a unique blend of artistic sensitivity and technical mastery to the table.As the Head of Virtual Production, she plays a pivotal role in shaping the studio’s creative and technical direction. Her deep understanding of real-time filmmaking pipelines makes her a key figure in training, mentoring, and guiding teams through the complexities of virtual production workflows. Through her leadership, she ensures that artists, technicians, and filmmakers gain the clarity, precision, and confidence needed to operate at the cutting edge of modern filmmaking.
With over eight years of hands-on cinematography experience under Manoj Parmahamsa, he carries a deep, intuitive understanding of how images are crafted in real-world filmmaking. Some of the notable mentions of his filmography include Radhe Shyam, Minmini, Sillu Karupatti, Villain, Povarasam Peepee, Race Gurram. His extensive time on designing shots, shaping lighting, working with cameras and lenses, and collaborating closely with directors and crew gives him a practical foundation that directly informs his virtual production work. This real shooting experience allows him to naturally translate the nuances of cinematic language into Unreal Engine environments, ensuring that virtual scenes don’t just look technically accurate, but feel truly cinematic. By bridging the gap between traditional filmmaking and virtual production technology, he brings a unique ability to infuse digital worlds with realism, emotion, and visual authenticity, playing a crucial role in elevating the creative and technical standards of modern virtual production workflows.
With five years of dedicated experience in Unreal Engine and virtual production, he has developed a deep understanding of real-time workflows and the technical artistry required to bring virtual worlds to life. Prior to this, his five years as a DI Conformist provided a strong foundation in post-production, color pipelines, and high-precision media workflows. His keen and creatively driven mindset has played a key role in helping the team design and streamline efficient, production-ready pipelines tailored to the unique demands of virtual production. Now specializing in tracking and motion capture, he combines technical accuracy with creative problem-solving to achieve seamless integration between live-action elements and virtual environments. His solid knowledge of networking, scripting, and coding further enhances his ability to innovate, optimize, and bridge the gap between complex technical systems and creative execution, making him an essential asset to the entire workflow