About Us
India’s First Realtime Production Team
Stage Unreal is a Virtual production studio based in Chennai. It was founded by Ace VFX Supervisor Mr. Srinivas Mohan and renowned Indian Cinematographer Mr. Manoj Paramahamsa. With constant hardware, software upgradations and novative applications along with successful experimentations in the fast-evolving field of Virtual Productions, Stage Unreal has grown into a dedicated and passionate team of professionals. The ethos of Stage Unreal is rigorous research and relentless development. Stage Unreal works with film makers, film production houses, media and technology divisions to create new worlds and realms hitherto complicated and out of bounds. If it can be imagined, Stage Unreal will create that pixel.
Founders of Stage Unreal
4 Time National Award Winner (Magic Magic, Sivaji, Enthiran, Bahubali – The Beginning) and a true Pioneer in the field of VFX in India with over 25 years of experience. Currently India’s top VFX supervisor and at the same time a terrific mentor who has authored and designed Animation and VFX courses for M.G.R government film and television institute.
Starting with a State Award for “Best Cinematography” for his debut film (Eeram), has been the architect behind multiple blockbusters across languages in South Indian film industry. Most sought after Cinematographer in India, for always being ahead of the curve in terms of the cutting-edge tools and technology he has introduced through his work for close to 15 years now. Manoj Paramahamsa and Srinivas Mohan have been the bedrock and have contributed their vast experience and expertise in the research and development of Stage Unreal.
Our Team
Has an experience of 3 years as DI Colorist and has graded Films Such as “Sillu Karupatti” and webseries “Auto Shankar”. Pursuing Virtual production under the guidance of Manoj Paramhamsa and Srinivas Mohan for the past 3 years.
After Eight plus years in the Cinematography field , he has become quite helpful to achieve cinematic aesthetics in a 3d environment which serves as the core of virtual production.
Worked as a DI conformist for 5 years then moved to virtual production and working mainly in the field of Tracking and Motion capture.
He has been working here as a 3D Modeling Artist in Blender and learning Unreal Engine with so much enthusiasm.