Prior admission to the training the candidates will have an in-person interview. Scholarship is available for the candidates with proficiency who will take-up the scholarship test conducted by Stage Unreal.
Upon training completion , The students will be certified, chosen talents will be rewarded with an opportunity to work in live projects of Stage Unreal Virtual Production team.
Under the guidance of the professionals the learners will be assigned to direct their own short film or animated movie either as a team or as an individual via virtual production facilities and equipment available in the institution which will be assessed. Any added expenses (scripting & casting) will be borne by the students themselves.



























Starting his career with a prestigious State Award for Best Cinematography for his debut film Eeram, he quickly established himself as a visionary talent in the South Indian film industry. Over the years, he has been the creative force behind numerous blockbusters across multiple languages, earning a reputation as one of India’s most sought-after cinematographers.For nearly 15 years, he has consistently stayed ahead of the curve—pushing boundaries and redefining visual storytelling through the adoption of cutting-edge tools, advanced filmmaking technologies, and innovative production methodologies. His forward-thinking approach has set new benchmarks in cinematography, influencing an entire generation of filmmakers and technicians.
In the development of Stage Unreal, both Manoj Paramahamsa and Srinivas Mohan have played a pivotal role. Their combined expertise—Manoj’s deep mastery of visual aesthetics and lighting, paired with Srinivas Mohan’s groundbreaking contributions to VFX and virtual production—has been instrumental in shaping the research, development, and technical backbone of the platform. Together, they have provided the creative and technological foundation that continues to drive Stage Unreal’s evolution and success.
A four-time National Award winner for his exceptional work on Magic Magic, Sivaji, Enthiran, and Baahubali – The Beginning, he stands as one of the most influential figures in the history of Indian visual effects. With over 25 years of experience, he has been a true pioneer in the VFX landscape, consistently setting new standards for scale, realism, and innovation in Indian cinema.
Recognized today as India’s leading VFX supervisor, he continues to shape the industry through his visionary approach and technical mastery. Beyond his on-ground accomplishments, he is also a remarkable mentor—passionate about nurturing the next generation of artists and storytellers. His contributions extend to academia as well, having authored and designed the Animation and VFX curriculum for the M.G.R. Government Film and Television Institute, ensuring that students receive industry-relevant, future-ready training.
Having trained under industry veterans Manoj Paramhamsa and Srinivas Mohan, she has built a solid foundation in virtual production—from Previz and real-time compositing to LED-volume workflows and on-set virtual cinematography. With three additional years as a DI Colorist on projects like Minmini, Sillu Karupatti, and Auto Shankar, she blends artistic sensitivity with strong technical expertise. As Head of Virtual Production, she helps shape the studio’s creative and technical direction, mentoring teams and streamlining real-time filmmaking pipelines. Her leadership empowers artists, technicians, and filmmakers to work with clarity and confidence at the forefront of modern production.
With over eight years of cinematography experience as Associate Cinematographer for Manoj Paramhamsa, he carries a deep practical understanding of real-world filmmaking. His filmography includes Radhe Shyam, Minmini, Sillu Karupatti, Villain, Povarasam Peepee, and Race Gurram.This hands-on expertise in shot design, lighting, and camera work directly elevates his virtual production craft, allowing him to translate cinematic language naturally into Unreal Engine. By bridging traditional filmmaking with real-time technology, he brings realism, emotion, and authenticity to virtual environments, strengthening the creative and technical standards of the studio’s workflows.
With five years in Unreal Engine and virtual production, supported by five years as a DI Conformist, he has deep expertise in real-time workflows, color pipelines, and post-production foundations. Now specializing in tracking and motion capture, he blends technical accuracy with creative problem-solving to integrate live action and virtual environments seamlessly. His knowledge of networking, scripting, and coding helps him develop efficient, production-ready pipelines, making him a key contributor across the virtual production workflow.